Initial allocation and schedules

Note that all numbers in this section are subject to change.

Initial $RUSH Allocation and Unlock Schedule

The total supply of the $RUSH token is 1,000,000,000. It is set to be distributed according to the table below, with a public sale target price of $0.01.

GroupAllocationUnlock and Vesting schedule

Player Reward Pool


Weekly gradual unlock based on player spending, capped at [12%](MTV parameter) of the reward pool size per month

Private sales


Monthly linear unlock over 2 to 4 years, with a 1 year cliff from TGE



Monthly linear unlock over 4 years, with a 1 year cliff from TGE



Monthly linear unlock over 3 years from TGE

Public Sale & Listing


Instant unlock at TGE



Monthly linear vesting over 2 to 4 years with a 1 year cliff from TGE



Monthly linear unlock over 2 to 4 years with a 1 year cliff from TGE

Graphs and scenarii

Work in progress, coming soon.

Linked to our reward distribution strategy, our model reallocates

  • 82.8% of RUSH in-app spending goes back to the rewards pool, where these tokens are re-locked,

  • 8% of RUSH in-app spending is burnt;

  • 9.2% goes to Pooky’s Treasury.

This approach ensures a gradual release of tokens over time, with a significant amount of re-locked liquidity. Consequently, liquidity will progressively increase over the coming years, ultimately leading to token scarcity and placing upward pressure on the price.

We have added below a few different scenarii to show how our tokenomics and player behaviour impact the token liquidity over the 60 months post TGE. These variations are based on 2 external parameters: (i) the percentage of RUSH rewards re-spent by players in the game and the (ii) the percentage of the liquid supply bought and spend in the game.

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Pooky 2022 - Internal & Confidential - All rights reserved. This document is indicative, and subject to changes without prior information.